[Blobber-VR] Sunken Ship Under The Sea - Environment, Level, Assets, Animation, Lighting, VFX

Environment and Level Design

Environment and Level Design

Video (made simple sequence for whale, boat and fish school)

I did lighting, PPV, and a fog to make it looks under the sea

I did lighting, PPV, and a fog to make it looks under the sea

Environment Assets I made

Environment Assets I made

2D stylized shaders

2D stylized shaders

Environment process

Rigging and Animation for Blobfish Spawners

Rigging and Animation for whale

Weapon Spawn and Vanish effect

Weapon Spawn and Vanish material

Rigging for Animations

Rigging for Animations

references

references

This is a Sunken Ship Undersea Scene I made for our game Blobber, a VR Action First-person Blobfish Shooter.
Denise made weapons, blobfish, VFX, and UI. Lorenzo and Steven are our programmers.

Link to the game
https://blkysuity-sh.itch.io/blobber

https://www.artstation.com/densev